Polypaint and color texture progress; I spot lighted an image of an iguana and rotated and scaled it in various areas to get a realistic scale texture. Some areas are a little stretched which will be fixed as I play with this technique a bit more.
I threw my character head into keyshot, and played with the different materials. I decided on putting a human skin material on it, and adjusted the color for a more reptilian color. I used the hdri-iceland background image for a more planetary feel.
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